League Rules
Please stick to the rules whilst playing any EHLL game.
Feel free to comment about these rules on the Forum
1. EHLL LEAGUE/CUP FORMAT
1.1 League/Cup format
The Match format is 4vs4, Teams that are unable to field 4 players can play with 3 players.
A Team that was able to field 4 players is allowed to drop 1 player When ever a 4vs3 occurs.
A Match can be played 5vs5 if both Teams agree.
Any other format(1vs1, 1vs2, 2vs2, 2vs3, 4vs5) will result in the map to be void and a default loss to the Team who had an illegal amount of players on that particular map.
If both Teams had an illegal amount of players the map will be void and result in 0 points and 0 frags for both Teams on that particular map.
2. TEAM REGISTRATION
2.1 Teams
Teams have to register on the EHLL Forum in the Player/Team Database section and provide the required information. Teams signing up during a season will be put in a wait list till a current Team drops or another team signs up so that the amout of teams stays even.
A Team that joined during a season will be put into the test phase for the rest of the season.
They will receive the same treatment as existing teams except that their points and frags wont be put on the Tables nor will any other team gain points and frags from this new team.
2.2 Team information & requirements
- Team Tag and the Team's full name
- Team must pick an Homemap from the maplist.
- There must be a minimum of 1 leader registered in the team.
- There must be a minimum of 5 players registered in the team.
- A team can not have more than 3 clanleaders.
- A Player can only be registered for 1 Clan in EHLL.
- A Player can only be registered for 1 Nation Team in EHLL.
- A player registered for a Nation Team must be registered on S^lag to their country. Ill check individuals under request.
- There must be a minimum of 1 registered team member per team performing in #ehll on a Sunday night.
2.3 Adding Players.
One of the Team leader(s) needs to make an official request on the forum in the "Ehll request" section if you want to add player(s) or Transfer player(s) to your Team.
If the request is a player transfer than the player in question needs to confirm the transfer.
The player(s) added or transferred needs to wait 7 full days to be officially registered for your team.
The 7 days start counting from the date when the request was made, or if it is a transfer when confirmed.
The 7 days wait period does not apply for League week 1 games.
Only official registered players can play for their Team.
A player MUST be registered for a whole week before he can play, if an unregistered player takes part in any EHLL game hs is not permitted to his score will be removed from the clans final map score. If a game is missed and played a week later it must be played on the clans previous settings (same players and maps as the previous week) this means if a new map or player is changed it can only be used in the current game week. For example, if a player is added and can play from game week 6 but the clan has to make up a game from game week 5, the new player is not allowed to play in the game week 5 game, this applies to maps as well.
2.4 Changing Homemap.
One of the Team leader(s) needs to make an official request on the forum in the "Ehll request" section if you want to change the homemap of your Team.
The new homemap needs to wait 7 full days before its officially registered for your clan and playable.
The 7 days starts counting from the date when the request was made.
The 7 days wait period does not apply for League week 1 games.
Only official registered homemaps are playable.
2.5 Team Inactivity
Whenever a team drops out all points and frags will be lost to the teams whom played this dropping team.
Any Team still yet to play a dropped Team will score 0 points and 0 frags for this game.
Any Team that fails to show up / play for 3 weeks in a row with out warning will be removed from all the current Ehll
activity. Your Team is allowed back in when the next season starts but my require a trial period.
Once your Team has dropped out during a season you'll need Ehll staff approval if you
wish to sign your Team back in for the next season.
3. MATCH RULES
3.1 Scoring system
The scoring system is 1 point per map you win.
Defaults are 1 point and 100 frags per map.
If a map is played 5vs5 the Total frag score will be devided by 5 and multiplied by 4.
(giving each clan a frag count of 4 players the maximum any ehll activity should actualy be playing)
3.2 Servers
Any EHLL activity must be played on a approved AG game server at any time.
When a compromise can't be made between Teams, Your team can pick a server from the approved server list to play 1 map on.
(see the approved game server list)
3.3 Server crash
If the server crashes five minutes before the match has started, the map must be restarted.
If the server crashes five minutes after the match has started, the map must be restarted and played with the same score.
Furthermore, the time of the match is changed to equal the remaining time left at the point of the server crash.
3.4 Gamemode.
Any Ehll activity must be played on the game mode hlccl at any time.
However if both teams agree tdm, tdm2 or tdm3 can be played as well.
Voting sv_ag_pure 3, ag_gaus_fix 1, ag_rpg_fix 1 is allowed.
3.5 Teams
Only red / blue / teamname (clanmodel) are allowed.
If you use any other teamname than red / blue / teamname (clanmodel) you will receive a default
loss on that particular map unless your opponent agrees otherwise.
Be adjustable about maps towards eachother when it comes to red / blue.
You are allowed to use brighten models or any kind.
(Download Bright models)
(this rule has been added by request of the players on a vote)
3.6 Maps
Each Clan plays each others homemap once.
Decider maps and Cup maps are picked from the map list by the EHLL staff,
Maps picked by the EHLL staff are announced on the fixtures page and possible on the forum and in the mirc channel #ehll.
(Download custom maplist)
3.7 Team members
When ever a player drops during a map you can either call for a timeout or start agpause.
Players can not be replaced during a map. Any player brought in during a map will have his/her score deducted from the clans final score.
When ever this player returns he can be allowed back into the map he dropped from.
Players can be switched between maps.
There is no limit to switching players between maps.
Further agpause/timeouts are allowed if both teams choose to.
3.8 Player stuck
There are some maps with bugs that can make you stuck.
Whenever a player gets stuck you can wait until you get killed by your opponent/teammate or you can type “kill” into the console. This command performs a suicide and will make you lose 1 frag on the scoreboard. 'kill' in console will count as -1 on your score.
3.9 Spawnmines / Ghostmines
At no point during a Ehll match must a player use Spawnmines or Ghostmines. If a player is found ghost or spawn mining his score will be deducted from the maps final score.
(ghostmines has been added by request of the players on a vote)
3.10 Cheating
At no point during a Ehll match must a player use Cheats.
If a player is caught cheating during a game his/her score will be deducted from the maps final score and he/she will be banned from the league permantly. Any player marked with a VAC or S'lag ban will not be eligible to play in Ehll.
4. RESULTS
4.1 Results
Results are to be posted on the forum in the "result archive" into the correct League week or cup Round. It is recommend that you set the “take a screenshot automaticly at map-end function” to “on” hud_takesshots "1". Also you must use the default scoreboard cl_old_scoreboard "0" else we can't see the players steamid's and servername, there for the screenshots would be invalid. If you don't have a place to upload your screenshots you can use imageshack.us If you don't have a place to upload your demos you can use filefront.com
(Download Ehll user Config)
4.2 Defaults / Reschedule
When your team with a legal amount of players waited for about 20mins after wartime and your opposing team still doesn't have a legal amount of players, Your team will get the option to reschedule the match or not.
If your team chooses to reschedule the match you'll have to contact your opponent and set a new date and post it on the forum in the correct League week or cup round.
When the rescheduled date hits the clock and this time your team doesn't have a legal amount of players after about 20mins but your opposing team does, don't worry your team will still get the option to reschedule the match or not.
(Whoever Team had a legal number of players the first time keeps the right to reschedule or not).
Whenever a Team chooses not to reschedule, a default loss will be given to the team who had a illegal amount of players.
If both Teams had an illegal amount of players the game must be rescheduled.
At very rare situations a Ehll admin can force the game to be rescheduled, the match is than considered as a catch-up game.
4.3 Wildcards
Each Team will get 2 wildcards per Cup or League season.
Whenever a Team chooses not to reschedule, you can cast in your wildcard.
The wildcard will reschedule the match to next Sunday to a available time slot for both clans.
Time slots are(18.00GMT, 19.00GMT, 20.00GMT, 21.00GMT)
A league admin will select a time for the war to be played
(Whenever a wildcard is used the rights “for rescheduling a match or not” will be reset)
During the summer period which is defined as the last 2 weeks in July and the entire month of August all clans will be handed 1 extra wildacd
4.4 Unplayed game deadline
Due to the amount of games as of season 12 any game that is unplayed or has not been scheduled to be played after 4 weeks of the oringinal game time will score 0 points and 0 frags, if only 1 map was played the current score will be the final score.
5. MAPS
5.1 Map requirements
You can add a map to the list if it meets the requirements asked.
Start a thread in the “Ehll request” section.
- Ehll staff approval for the type of map.
- A community vote on the Ehll forum with an result of at least 70% “yes” for the map.
- At least 3 listed approved game servers must have the map in question.
5.2 Map list
HLDM standards: boot_camp, bounce, crossfire, datacore, frenzy, lambda_bunker,
rapidcore, snark_pit, stalkyard, subtransit, undertow.
AG standards: boot_campx, doublecross, echo, elixir, gasworks, havoc, isotonic,
lost_vilage2, no_remorse, obsolete, outcry, rebellion, scary_1, scary_2, stalkx.
Custom: ag_crossfire, agony, cyanidestalkyard, darn, endcamp, farewell, Fling, frenzied, homeworld, lost_village, moss, pwrcore, rustmill, the_beach, undyz, vengeance, xbounce, xbounce2. (see map requirements if you want to add a custom map)
(Download custom maplist)
6. SERVERS
6.1 Server requirements
You can add a server to the list if it meets the requirements asked.
Start a thread in the “Ehll request” section.
- Server must allow the gamemode hlccl with the default settings though sv_ag_pure is optional to either "1" or "3". ( Download gamemode.cfg / startup_server.cfg)
- Server must have all maps listed. (Download custom maplist)
- Server must be VAC and S^lag secured (see godsbane for slag #scdm)
- The average European must not ping above 100 constantly.
6.2 Approved server list
Current Servers
KillerCreation.co.uk :: [pmers] EHLL Boom Shack Attack - 81.19.219.7:27015
KillerCreation.co.uk :: Splidge BB 2008 Server - 81.19.219.10:27015
-|XaV|-House of Fags- by ngz-server.de - 85.14.225.75:27015
.::Static AG | Featuring BB 2008::. - 69.12.109.46:27015
7. EXTRA FEATURES
7.1 League season Final.
Whenever the top Two clans finish equal on points the winner will not be determent by frags.
The winner will be determent by a decider game(Final).
The First clan who manages to win three maps will celebrate their victory.
Two maps will be picked by both clans from the map list and the deciding map will be picked by random from the map list.
The clan that has the most frags will decide who will go first.
(Season Final has been added by request of the players on a vote)
7.2 Game catch up.
Whenever a Ehll admin sets up a "catch-up" Sunday or a catch-up game and your team wasn't able to "catch up" there game or all of there games. you will still have time to reschedule and play the war until the next Sunday else, defaults are necessary and will be given for these catch up games. If both teams fail to show up for a catch up game, the game will be void and will result in 0 points for both teams(0-0).
7.3 Summer vacation.
From 1st July till 31st August the inactivity value will be changed to 4 weeks in a row of noshows/Unplayed matches = kicked out instead of 3 weeks in a row. After August
you will be given the opportunity to catch-up your unplayed game(s) due to "catch up" Sundays if necessary.
Latest rules added to league
1. NO MORE RESCHEDULING BUT INSTEAD 2 WILDCARDS PER LEAGUE SEASON OR CUP
2. WAR ADMINS
3. NO MORE APPROVAL OF YOUR OPPONENT TO SKIP THE 7 DAYS WAIT PERIOD.
4. 100% TRANSPARENT AND OTHER BULLCRAP TEXTURE PACKS THAT GIVE YOU A BIG ADVANTAGE INGAME ARE NOW CONCIDERED AS CHEATING
5. A player MUST be registered for a whole week before he can play, if an unregistered player takes part in any EHLL game hs is not permitted to his score will be removed from the clans final map score. If a game is missed and played a week later it must be played on the clans previous settings (same players and maps as the previous week) this means if a new map or player is changed it can only be used in the current game week. For example, if a player is added and can play from game week 6 but the clan has to make up a game from game week 5, the new player is not allowed to play in the game week 5 game, this applies to maps as well.
FINAL WORDS
Please note that most of us are playing this game for quite a while now,
that most of us play this game everysunday for a quick fun and enjoyment in our oldskool game in which we have so many good memories with.
Till today we are still getting new players to this game which is great!!
I ask of you to please be helpfull towards these new players and give those people a warm welcome, i know most would : -)
Anyway What i ment is that overall we expect a decent good attitude and behaivor from every competitor, because Extreme bad behaivor can and will get you banned from all ehll activity. But lets not talk about that :-) Guy's and girls please enjoy this game and what we are here for! :-)
I would like to have a few more of them good memories in my collection. don't you?
Have fUn and goodluCk.